Mirror
Character specific stuff
Shoryu-shoryu
- Close MP/crouch MK shoryu kara-shoryu
CORNER:
- TC LP shoryu LP/MP shoryu (plink MP into LP to make the timing easier)
UOH setup
- crouch LK > crouch MP
SA3 cross-up setup
- Whiff stand MP -> Superjump.
- Walk forward, jump whiff HK.
- Dash -> walk backward -> jump whiff HK.
- Standing LP superjump HK.
Crouch LK>LP>LK
- YES
Shoryu confirm
- Crouch LK > stand LP xx Shoryu (inconsistent mid-screen)
Corner cross-up jump
- NO
Notes
- Don't spam crouch MK too much if your opponent has super if they've shown they can reversal punish it
- One of the most common things Kens do is dash in crouch MK; parry it if they overuse it
- If you don't have another super after you land SA3 in the corner, taunt > stand HK does great damage and will catch low parries
- After SA3 in the corner, you are perfectly spaced for (taunt >) UOH > SA3
- Try to whiff punish crouch MK, even if it's just with sweep
- When you block TC xx EX Hadouken in the corner you can do reversal SA3
- Same with couch MK xx EX Hadouken, unless the crouch MK is spaced pretty far