Alex
Character specific stuff
Shoryu-shoryu
- NO
UOH setup
- Close MP > crouch MP
SA3 cross-up setup
- Crouch LP -> Superjump MK
Crouch LK>LP>LK
- YES
- Also crouch LK x 3 (can delay the second one)
Shoryu confirm
- Crouch LK > crouch LP xx Shoryu
- Crouch LK > stand LP xx Shoryu
Corner cross-up jump
- YES
Notes
- ANTI AIR HIM (use far HP instead of DP sometimes, maybe with a buffer to LK tatsu if you get close HP and they parry)
- Stand / crouch MP buffer super to stuff Alex (hitboxes)
- Don't let it rip when you're far
- Reaction parry elbow
- SA3 elbow on block
- Alex evades a lot of Oki, be careful
- Stand HP anti parry OS can work against parry and stomp
- If you do the shoryu confirm with stand LP, you can sometimes block the stomp in time
- Parry stomp (you block if it crosses up)
- Duck DDT (and don't stand up right before it hits)
- Alex players love to evade Ken's crouch MK with crouch MP
- Alex crouch MP is both a low- and high parry
- Alex has long recovery on key moves, so whiff punish, even if its just sweep or raw super
- Don't whiff to build meter too much, especially if Alex has meter for EX elbow
- If you block SA2, do a jump-in combo to avoid getting grabbed
- You have to anti-air Alex SA3, jabs work, DP gets beaten sometimes